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PS3/PS4's libGCM : first modern low-level graphics API | NeoGAF
PS3/PS4's libGCM : first modern low-level graphics API | NeoGAF

DirectX 12 and Fortnite - DirectX Developer Blog
DirectX 12 and Fortnite - DirectX Developer Blog

We Built a PC Using PS4 Pro Specs. How Does it Perform? - GameSpot
We Built a PC Using PS4 Pro Specs. How Does it Perform? - GameSpot

PS4 API is Something That Graphics Programmers Love - Specific GPU  Optimizations Will Improve Performance
PS4 API is Something That Graphics Programmers Love - Specific GPU Optimizations Will Improve Performance

PS4 GPU Core
PS4 GPU Core

PS4 GPU Core
PS4 GPU Core

Valve, EA, and Unity To Unveil New Graphics API at GDC - GameSpot
Valve, EA, and Unity To Unveil New Graphics API at GDC - GameSpot

Sony Reveals PlayStation 5 Editions and Marquee Games
Sony Reveals PlayStation 5 Editions and Marquee Games

How much better and realistic is the graphics on PlayStation 4 Pro compared  to the original PlayStation 4? - Quora
How much better and realistic is the graphics on PlayStation 4 Pro compared to the original PlayStation 4? - Quora

Back 4 Blood - Graphics Settings Guide
Back 4 Blood - Graphics Settings Guide

Dev: PlayStation 4 Doesn't Suffer With "1fps Barrier" From Last Gen - Graphics  API is Different and Surprising
Dev: PlayStation 4 Doesn't Suffer With "1fps Barrier" From Last Gen - Graphics API is Different and Surprising

High and low level graphics APIs: differences and how they work - iGamesNews
High and low level graphics APIs: differences and how they work - iGamesNews

PC and PS4 best in Sniper Elite 3 graphics showdown | Engadget
PC and PS4 best in Sniper Elite 3 graphics showdown | Engadget

Red Dead Redemption 2 PC graphics settings are extensive, runs on Vulkan API
Red Dead Redemption 2 PC graphics settings are extensive, runs on Vulkan API

Xbox One will not support AMD's Mantle, and PS4 is also unlikely. Is Mantle  DOA? - ExtremeTech
Xbox One will not support AMD's Mantle, and PS4 is also unlikely. Is Mantle DOA? - ExtremeTech

PlayStation® Shader Language for PlayStation®4
PlayStation® Shader Language for PlayStation®4

Sony has a second team (not just ICE Team) optimizing PS4 GPU driver and graphics  API | PlayStation Universe
Sony has a second team (not just ICE Team) optimizing PS4 GPU driver and graphics API | PlayStation Universe

OpenGL's successor is ready to improve gaming graphics | Engadget
OpenGL's successor is ready to improve gaming graphics | Engadget

Understanding AMD's Mantle: A Low-Level Graphics API For GCN
Understanding AMD's Mantle: A Low-Level Graphics API For GCN

RedGamingTech
RedGamingTech

PlayStation 4 system software - Wikipedia
PlayStation 4 system software - Wikipedia

PS4 Vs. PS4 Pro Graphics: 'FFXV,' 'Uncharted 4,' 'Last Of Us' Performance  Examined
PS4 Vs. PS4 Pro Graphics: 'FFXV,' 'Uncharted 4,' 'Last Of Us' Performance Examined

PS4: SpecterDev shares progress on upcoming SDK - Wololo.net
PS4: SpecterDev shares progress on upcoming SDK - Wololo.net

Understanding AMD's Mantle: A Low-Level Graphics API For GCN
Understanding AMD's Mantle: A Low-Level Graphics API For GCN

What is the Difference Between DirectX 11 and DirectX 12 | Hardware Times
What is the Difference Between DirectX 11 and DirectX 12 | Hardware Times

Khronos wins support from Google Android for its Vulkan graphics API |  VentureBeat
Khronos wins support from Google Android for its Vulkan graphics API | VentureBeat